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Chase Loop's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #32 | 4.077 | 4.077 |
Art | #67 | 3.846 | 3.846 |
Overall | #87 | 3.628 | 3.628 |
Music | #95 | 3.385 | 3.385 |
Gameplay | #106 | 3.231 | 3.231 |
Black and White | #110 | 4.538 | 4.538 |
Originality | #251 | 2.692 | 2.692 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I really enjoyed playing - nice work! Also love the switching color palette. Can’t wait to see more, but it already feels quite polished!
Thank you so much for playing! Really glad you enjoyed it, and I'm glad you enjoyed the colour palettes :)
Hoping to come back to this after my current project, maybe add a leaderboard and some other stages!
Really fun game to play.
Seemed polished, I like the art and the music also it fit the theme.
Congrats!
Thanks for playing! Glad you enjoyed it :D
Fun little game. Would be cool to see a couple more tracks. An idea I had while playing was what if the pickups gave the player a small speed boost. Then if you wanted to increase difficulty you could make the chase car faster so that if the player misses too many pickups in a row they get passed.
Also does the music not work in the web version? Or just really soft? I could hear the pickups but not the background music.
Thanks for playing! More tracks are definitely something I would've loved to add, I just didn't have the time, unfortunately. That's an interesting idea about the pickups, which I'll definitely have to think about... Although at the moment your speed does incrementally every loop, making the car harder and harder to control, which is the slight increase in difficulty I put in the game. Unfortunately, I don't think it's actually noticeable unless you play endless and get to like loop 30+
The enemy car isn't actually designed to overtake you, it's trying to catch you. It's basically only there to stop you from driving super slow and collecting every coin easily because if you try and do that it will just catch you and you'll get game over.
Hmm... The music should work, it works for me and seems to be working for other people. You may have pressed "M" whilst playing? That's the button for muting the music.
Thanks again :D
Was fun to play and is an interesting shader to use which gave it a old skool feel.
Glad you had a good time with it! The shader I used can be found here: https://godotshaders.com/shader/vhs-and-crt-monitor-effect/
Thanks for playing! :)
I like the old screen as a graphic choice, I think it added a lot more to the game in general. It was kinda hard to get used to the car controls but after that I enjoyed playing (even if I was really bad lol)!
Thank you so much for playing! Yes, the car is pretty hard to control, but when I was making the game I thought that the fact it was hard to control sort of added to the experience, since the game itself is super simple. I'm glad you enjoyed it! It's not about being good or bad, just about having fun :)
Needed some time to get familiar with controls + speed. After that, it was really fun! Like that the music is adjusting to the number of rounds - at least this is how it felt to me.
Good game!
I'm glad you enjoyed it! Yes, the music adjusts to the number of rounds, but only in Score Attack mode :)
Interesting idea , the game is fun but sadly not for long. I think the effect is overused in the menu i couldn't read the tutorial. Also sometimes when i press R or Q it doesn't respond instantly.
Overall Gj!
Yeah, it's really only designed for a quick 2-5 minutes at a time :)
Yeah, I was worried about the menu text, that's why I put that warning at the start of the game, the tutorial is also on the itch page!
If your inputs aren't working reliably, you may have clicked off-screen, itch is annoying like that sometimes.
Thanks for playing! :D