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Inverse's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #76 | 3.418 | 3.625 |
Music | #86 | 3.418 | 3.625 |
Art | #110 | 3.536 | 3.750 |
Originality | #161 | 3.300 | 3.500 |
Overall | #181 | 3.143 | 3.333 |
Black and White | #243 | 3.418 | 3.625 |
Theme | #308 | 1.768 | 1.875 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Love this game! I think the only change I would ask for would be some sort of power indicator for the charged shots? At least until I could get a hang of how long to hold it in for for distances.
There is small one on canon :) gona improve this game after jam, have online duel mode in mind and ability to change tanks (slightly faster one, slightly bigger explosion radius and etc.)
Real interesting concept, would be cool to have more control over your shots (release space to make it explode sooner, for instance), and maybe some singleplayer, but overall pretty solid concept. I imagine it'd be really fun to play along with a friend.
Unfortunately, I didn't have someone to play this with, but the game looks really fun! So I'll remember it, once a friend comes over :)
The music is awesome btw~
Didn't have anyone to play with, but looks like it could be lots of fun to play vs someone. Nicely polished. Loved the fact that bullets can collide with each other making for some intricate gameplay.
thanks a lot :) You can imagine how...weird is to develop it doing it alone :D It's my first game, just had this idea and wanted to finish it.