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A jam submission

Low Power ModeView game page

Submitted by CyanSvend — 1 hour, 1 minute before the deadline
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Low Power Mode's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#1443.5134.222
Fun#3072.4963.000
Presentation (graphics, audio)#3362.5893.111
Originality#3462.5893.111

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game represent Mode?
You play as a phone who can enter different modes, like "Airplane mode" or "Rotation Lock Mode", and use their unique abilities to get home.

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Comments

Submitted

I like how the abilities work to solve puzzles.

Submitted

very cute, I love platforming, especially if there's a bit of challenge. Well done, I'll leave it installed

Submitted

Great use of the mode theme. I also felt a little latency on activity on the dash ability, but wasn't sure if it was intentional. Overall I thought this was very creative and challenging.

Developer

Thanks for playing! There are cooldown timers, but the animations didn't get completed. I'll be adding those and changing some cooldown timers to landing logic after.

Submitted

the games audio is really low for some reason, but the music was good (had to turn the volume way up to hear it)

i also thought this was really creative use of the theme

im assuming the dash ability has a cooldown? it can make the game feel unresponsive

if the cooldown ended when landing on the ground i wouldn't feel the need to wait each time before continuing 

airplane mode was also unresponsive sometimes (i was turning it on and off)

Developer(+1)

I ran out of time to implement a settings menu,  sorry about the audio issues. I turned the dB lower as I didn't want to risk anyone having it too loud. 

All of the abilities do have a cooldown, I was hoping to add animations to show that but also unfortunately ran out of time. I'll go back and add those after the jam review is completed. Good idea about the reset on landing, I can replace some timers with that!

Appreciate all the feedback.

Submitted

This was a cute game concept and executed pretty well. The platforming is a bit challenging, I was wishing those charging stations would checkpoint me or something, if I was getting low I'd be forced to platform the previous section again. Brutal, but maybe intentional. Regardless, well made!

Developer

Thanks for the review! I did intentionally place the charging stations to make the player either risk attempting a section with low battery or take the time loss and go back. However, I didn't want it to become frustrating!

Submitted

This is cute! I love how bouncy the character animation is, it feels great. 


For me, I think the platforming felt it needed a little too much precision to get correctly. Some of the jumps were really tight, and I'm not very good at these kinds of games. I think it might help if there was a way to reload from a checkpoint instead of having to walk back each time to try again.

Developer

Haha, I'm glad the animations were enjoyable. 

That seems to be the consensus with the platforming, a little too difficult. I like the idea of a checkpoint system. I'll go back and tweak it after the review period is over, thanks for the feedback!

Submitted

Really fun idea with satisfying platforming. My main criticism is that the platforming is REALLY difficult. I feel like I was only able to beat it because I have a lot of platforming experience. Great job!

Developer

Thanks for the feedback! My main focus was on making the platforming feel good and have some challenge, so glad to hear the platforming was good. I definitely wanted to have a slower difficulty ramp, but ran out of time trying to include the final few modes.