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A jam submission

ManaFacturingView game page

Chaotic automation game.
Submitted by bvaltu — 15 minutes, 24 seconds before the deadline
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ManaFacturing's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#582.5652.632
Game Design#662.5652.632
Execution#782.0522.105
Overall#812.0522.105
Audio#911.0261.053

Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

I love the idea of a factory game where you see stuff flying around. Reminds me a bit of those weird sand + piston contraptions you can do in Minecraft to let sand fly around your base :)

It took quite a bit until I understood how to create mana at all. Once I got it, I admit I was still confused about what exactly my machines were doing, but it seemed to work! Successfully got the game to sub-single digit FPS at around 100k mana :D image.png

Submitted

Whenever I see factory-style games, I always wish they’d move the items around “for real” and I know it’s not practical, but damn does it look cool, as you’ve show with this.

Submitted

I like the concept, but I'm not certain if the game is even working or not. Some more feedback might help.

Looks like most of the work went to 3d meshes :) No sound on firefox for me I was a bit confused about what to actually do

Submitted(+1)

Took a while to figure out how to get any mana produced, but once I got it, I managed to crash the game. That was pretty interesting, but could use a much better tutorial/guidance on how everything works.

Submitted

i had trouble understanding what's going on... my mana was going to a building, but i couldn't chain that out.

i know time is short on a jam, but maybe for the future a tutorial would be helpful.