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Another Place's itch.io pageComments
good stuff, love the pixel art and animations, ,music and the physics were pretty solid too.
Firstly, I liked the art and music; the game was fun and had pretty clear instructions on what to do. I suck at platformers so I only got to level 8 before ragequitting because of the spikes which would be my only criticism - they're quite hard to see and blend in with the background (or I'm just blind), also the enemies changing direction whenever I got near them was annoying. I ended up just spamming W mid-jump near a door and praying it swapped levels asdfgjgfskdfsdk. ♡♡
The art style sound and music are great. Gameplay is fun but the level design is a little bit weird(for example like terrein or enemies are on the left but your way to next level is on the right) and AI was little annoying with there sudden directon change, but still a Nice Game!
Graphics are pretty solid, but perhaps in your level design, avoid placing the enemy VERY nearby the door as this would count (for me) as a bull-headed move from the designer. The difficulty is similar to every other platformer in the world, so you got nothing to worry about for that one.
Though, you should try to make the spikes pop up more with a shine animation on them or something.
Just a nitpick here, in the credits, the labels are not centered! >.<
Haha, yeah I'm sorry if it was something annoying for you, I'm still learning how to work with level designing but I'll try to avoid those next time in my future games. I also should've added more details to the spike but I I didn't have the time for it.
Sorry, if the alignment of the labels triggered you, I actually thought it was centered. XD
Thanks for playing, though! :D
This was nice! Though A few comments on the visuals:
- The reference resolutions for the assets weren't designed consistently. The slime sprites don't match the pixel size of the other sprites. It's a very important aspect of designing pixel art for games to match the pixel ratios of every asset. Though the slimes themselves looked pretty!
- The spikes would blend into the background sometimes. This made it hard to properly navigate through a level on the first try. An outline on the spikes would have helped with this immensely.
- Although it may have been a stylistic choice, try and avoid jaggies and stray pixels in the art! This can be seen everywhere on the background assets,
I did enjoy the music though! As well as the color palette you used for this, nice and vibrant :D Movement took some getting used to, but it's on the right track! Good work.
didn't get too far but it's a fun little platformer but I wish I could kill the slimes and some of the spikes blended too well with the ground so it became a little annoying to get through levels and lastly the music was a little too loud off the bat and continued to hurt my ears as I played.
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