Cool stuff man. The environment and the ambiance are its strongest points. The lore was interesting as well. I got a little stuck of level 2 not knowing where to go but either way enjoyed my time. Good work
The atmosphere in this game is amazing. I got to the third stage. I wasn't too sure where to go but I like the subtle platforming element to the game. One thing I would recommend is making the markers (the things that display the text) more noticeable. It sorta blends in with the environment. I think you should lower the mouse sensitivity a bit too. I also like how the land is in hexagonal pieces. It reminds me of Catan. Great work!
I kept seeing this one on Discord! Your world is beautiful, the music is calming asf and I loved just wandering around admiring the scenery - the lil bees are adorable. I was a little confused on what to actually do though, I found a bunch of artefacts that gave some lore, but didn't really know what to do with that. I think it's a great starting point and you should definitely keep this project and add to it, I'm interested to see what you do with it. c:
This game really takes you on a dreamy walk in strange but curious little world with a mystery to unravel. I had some visual optimization issues at some points but I'm looking forward to a fully developed post-jam build! Keeping an eye on this one.
Beautiful! even though I've seen it a couple times from discord. Nice writing also... mouse sensitivity seemed a bit high (web version. will properly test the windows version after grace-period is over)
A relaxing and cool interactive novel, though most of the interaction was pretty confusing and disjointed. It has a few unoptimized area in the beginning area, and textbox is a fixed timer before it goes out.
Yes, I made it in a week, and this is my first time making anything like this. More of a proof of concept then anything. I only starting making games a month ago. But definitely an idea I'd like to expand upon.
Comments
Cool stuff man. The environment and the ambiance are its strongest points. The lore was interesting as well. I got a little stuck of level 2 not knowing where to go but either way enjoyed my time. Good work
There should be a floating marker over the portal but I think it gets hidden behind the scenery sometimes.
Thank you for playing.
The atmosphere in this game is amazing. I got to the third stage. I wasn't too sure where to go but I like the subtle platforming element to the game. One thing I would recommend is making the markers (the things that display the text) more noticeable. It sorta blends in with the environment. I think you should lower the mouse sensitivity a bit too. I also like how the land is in hexagonal pieces. It reminds me of Catan. Great work!
Oh, yes Catan was definitely an inspiration. Thanks for playing.
I kept seeing this one on Discord! Your world is beautiful, the music is calming asf and I loved just wandering around admiring the scenery - the lil bees are adorable. I was a little confused on what to actually do though, I found a bunch of artefacts that gave some lore, but didn't really know what to do with that. I think it's a great starting point and you should definitely keep this project and add to it, I'm interested to see what you do with it. c:
It's a waking Sim. You can go through the portal and it expands the lore... There are three levels.
Glad you liked it. I found my favorite part was resetting and taking pictures as the sun rose and set.
This game really takes you on a dreamy walk in strange but curious little world with a mystery to unravel. I had some visual optimization issues at some points but I'm looking forward to a fully developed post-jam build! Keeping an eye on this one.
Thank you. I really have to figure out the optimization part, yes.
Beautiful! even though I've seen it a couple times from discord. Nice writing also... mouse sensitivity seemed a bit high (web version. will properly test the windows version after grace-period is over)
Ya I noticed the mouse was a bit high in the final build too. I'll have to see if I can fix that later.
A relaxing and cool interactive novel, though most of the interaction was pretty confusing and disjointed. It has a few unoptimized area in the beginning area, and textbox is a fixed timer before it goes out.
But it's rather short, don't you think?
Yes, I made it in a week, and this is my first time making anything like this. More of a proof of concept then anything. I only starting making games a month ago. But definitely an idea I'd like to expand upon.
Well, as long as you learned from the experience of making Genesis Tree, I think it's all good! :D
Expand on the idea, for sure, but make sure to make it unique and avoid making it repetitive and low-quality with each idea. :P
Definitely! Learned a TON on this.