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A jam submission

Candy Mayhem: Rise of The Gummy EmpireView game page

Play as a hardcore and intense Dwayne "The Rock" Johnson peppermint while kicking evil gummy bear butt!
Submitted by T_Code
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Candy Mayhem: Rise of The Gummy Empire's itch.io page

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Comments

(1 edit) (+1)

The 3d models are great, I love that peppermint dwayne johnson! I killed all the badies but nothing happened. Also I was browsing other stuff while the game was loading and when it started I got so jumpscared that I spilled my pepsi xD

Developer

XD Thanks for playing! I have no idea how to use blender, so I threw some stuff together with MagicaVoxel. I'm glad you liked it.  Yeah, I started the game jam late and had to release the beta version without the game manager. A new version is coming out soon with that update. 

(+1)

Hey. I recorded a video about the Beginners Circle jam and included your game in it. If you want to cut your game out of the video, let me know. However, if you like the video, I make similar videos every day. I will be happy if you subscribe. Anyway, I enjoyed playing your game.

Developer

Cool video. To shoot, click the gummy bears.

Submitted(+1)

I like the design of the main character. Starting out the game is super chaotic and the first time I died instantly. I basically had to run away and then hunt them down to win.  Might want to spread out the enemies some in the beginning.

Developer

Thanks for playing! I didn't have time to straighten out the game manager features before submissions were due though. I am in the process of fixing that. 

Submitted(+2)

The moment you realize that Candy Rock Johnson has an angrysmile    :'D

The game its a bit tricky. I feel that the explosions are way too big, and the enemies don't give you enough time to move around and explore the world, before you blow some evil gummy bears.

Developer(+1)

Thanks for playing! I am working on making the controllers better and more intuitive. Also, I had to throw together the game manager before the submission were due so it doesn't reflect what the finished product will be. I am working on improving both of these features. Do you have any ideas for how to make the controllers better? I appreciate all feedback. Thanks!

Submitted(+1)

Thanks for the reply. To be honest 3D is not my area. But there is a lot of good tutorials on youtube and Udemy. I guess you probably know then, but Brackeys is a good place to learn new concept :). Looking forward in seeing more games from you

Developer(+1)

Thanks for playing and for the feedback!

Submitted(+1)

Haha the main character is cool. I liked the explosions. Good job!

If you are interested in more feedback, please reply to this post.

Developer

Thanks for playing!

Yes, I'll take any feedback. I hope to release this later as a complete game. 

Submitted(+2)

Nice. The game starts abruptly. You are welcomed with shots to the face before figuring out the controls and recognizing the stage haha. Even after restarting, if you move, more enemies are waiting for you, giving you no chance to test the controls. The explosions from the shots also don't let you see where you are going, at least in that part of the game.

Destroying enemies is hard, I had to click a few times before achieving it. It's hard to destroy enemies below you, because the camera doesn't show them. As you can't rotate the camera, it would be better if all enemies were above you and maybe your character only moves forward.

Enemy fire rate seems to be too fast? Or maybe there were many gathered enemies. 

Hope that helps, and congrats again!

Developer(+1)

Thanks. A lot of those are things I was trying to fix before I released the game for the game jam but I ran out of time. I am going to fix the camera thing soon. Several people have told me that. 

Submitted(+1)

I like the way you implemented the theme, the graphics are fun and well made. The game was fun even though I got destroyed continuously :). 

Developer

Thanks for playing! I made the art with MagicaVoxel.