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Tracing the Signal's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Judges' Choice | #1 | n/a | n/a |
Gameplay | #1 | 4.667 | 4.667 |
Creativity | #4 | 4.333 | 4.333 |
Theme | #7 | 4.111 | 4.111 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- I have no critical feedback. This is an excellent and satisfying ramp, the skill ceiling is high and it is fun to master. This is an incredible game jam game.
- This little game is rad! I couldn't stop playing. Gameplay was fun and intuitive. Loved sling-shotting around planets and stars to save/recharge battery, collecting star chunks to upgrade my ship, and progressing through the 3 stages to find the source of the signal. I love the little planet designs that play homage to Outer Wilds and Mario as well. Well done!!
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Comments
Really nice game with solid mechanics, good pixel art, and roguelite (hope i got the term right) progression. Great job!
There's nothing quite like swinging through space like some space-tarzan - this game was really fun! The core idea was really unique, having to grab on to planets and swing around them, and the upgrades just helped to improve on that idea. I loved being able to predict my path and nudge my ship in the right direction, and the inertia you got from swinging around was so much fun; I'd love it even more if it was preserved a bit longer after letting go. The three different stages also added some nice variety, as did the amount of different planets, and I loved the ending too! Great game overall, it was great fun, and you did a great job making it!
I love this game! I actually kept it on my computer to play again! Well done!
Haha that's awesome to hear, glad you like it!
Fun concept and skilled game but not too much! I like the rogue like progression :)
Nice one anyway, you did a great job ;)
Very fun concept, fair and skill-based gameplay, all the assets well polished and no bugs in sight ? Congrats on your perfect entry.
Dear Dragon Galaxy
It blows my mind to think this challenge for creators such as yourself lasts for all of 48 hours... furthermore I could not comprehend how you can produce a game with such satisfying/ addicting visuals, controls and objectives in such a short amount of time while also taking time for your personal health and wellbeing. True dedication and passion to your craft I applaud you, sir.
Sincerely, badzeke999. P.S I love the Yoshi eggs, all I could hear is his voice echoing in my head whenever I attached to them. 👽
good job loved the art design of the game!!
Awesomely fun, and equally addictive at the same time!
My first few attempts were quite rocky and I would crash in a matter of seconds. After re-adjusting my seat, leaning forward, and putting on my gaming cap, I was ready to obliterate this game right to the end. I like to challenge myself in different games and so I tried to avoid buying any sort of upgrades for as long as I could. Reaching the 2nd level, it was hopeless. I caved in and had to buy the shields. It got me closer and closer to the signal and I was able to pull of some sneaky and slick moves as I would launch through a planet to desperately refuel the ship at one of the stars. I have now gone back and was finally able to complete the game with no purchased upgrades! I recommend this challenge for other players who are up for the increased difficulty.
I was able to lose myself in this game for a good while. I highly recommend it to others.
Wow! I played this game way longer than I intended to! Great work!
Amazing game, I love the graphics and all the mechanics work really well together, and you constantly have to change your movement, which is cool. I would love to see an expansion to this game , like it could have more upgrades or they could become more powerful or some upgrades could use different materials... Overall this is a really interesting game :)
Thanks for the kind words, glad you enjoyed it :D
i loved it
Nice execution but I think there should be more leniency on the battery life.
Thanks for the feedback! Do you think the battery should last longer in general, or should the upgrades give a larger increase? Or something else?
I didn't leave myself much time to balance that and I guess after playing it so much while developing I just got used to it how it is haha
I think it should be the latter
Putting the controls and how to play here for easy reference :)
Controls and how to play
Slinging with gravity
Thrusters
How to not die!