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A jam submission

NEON AND ON AND ONView game page

A top -down shooting game about tanks, with a neon-ish look!
Submitted by GenyaDev (@GenyaDev) — 45 seconds before the deadline
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NEON AND ON AND ON's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#773.1573.600
Visuals#1512.0172.300
Theme#1571.7542.000

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

I had an absolute blast with this game. This is what the arcade version of Tron Tanks should have been. That said, I literally had to quit out by the 22nd wave because I became so powerful that I could drive faster than all the enemy bullets. I became unstoppable. Also, I did get hung up driving too close to the white blocks a few times. That said, very cool game, and I think I could have gone on forever if I didn't stop myself. Great job!

Developer

haha yeah, you quite literally become a god if you play for long enough! An easy fix would be making the enemies more powerful every wave instead of only increasing the number. As for getting stuck on the white blocks, that’s a weird bug that I haven’t been able to fix in time :(

Other than that, thank you so much!! I’m super happy to hear you’ve had a blast with the game!

Submitted(+1)

Hmm is this a case of "I made a game first, and art last"? Because then you've done something I always fail at. xD

Developer

actually, I’ve made (most of) the art while working on the game! It’s just that I’m terrible at making good art lol

Submitted(+1)

Really nice game, I can already see it with upgraded graphics, fxs, and a little tweaking on the speed of the bullets and would be a really nice game, the upgrading system is cool, well done! 

Developer

Thank you so much for playing and giving feedback! And I agree that polishing the game up a bit would’ve made it a lot better! Hopefully I’ll do that somewhere in the near future.

Submitted (1 edit) (+1)

I really enjoyed the progression system and the skills you can upgrade are well chosen , the UI is very intuitive too!

Some things i think would add to the experience are that the colors could be more neon, the game could also have a bit of a screenshake and some particles here and there, also randomizing enemy health and speed between a certain range for each wave would make it more interesting in my opinion.

Besides that, awesome game!

Developer(+1)

Thank you so much for the feedback! There’s a lot of interesting ideas here that I totally think would work well in the game. Will definitely include them when I have the chance to update the game. Other than that, glad to hear you’ve enjoyed the game!

Submitted(+1)

Really cool game! There's lots of great quality of life stuff in there that makes it work well for me. I love the mini map on the top of the screen. I also really appreciate that even though the graphics aren't fancy, they are also really functional that added to the gameplay. I liked the simple checkerboard flooring you had which is much better than having a solid colour. Think that was a simple choice but definitely made the gameplay way more fun than it would have been with a solid background. I think something else that could have been simple to implement would be a darker flooring background to add to the neon vibe of the tanks more. Had a nice time with it!

Developer

Thank you so much for playing my game! And I’m very happy to hear that you like it a lot!! It really means a lot :DD

And now that i think about it, making the flooring darker for the background would’ve added more to the neon vibe.. I’ll definitely do that that if I update the game!

Submitted(+1)

BIG TANK!

Developer(+1)

Haha yes, very big tanks!!

Submitted(+1)

(on a more serious note, found the game very cool, good job!! didn't comment more because we played it together with the team c:)

Developer

aw thank you so much! I can see why you didn’t post much, but I’m still glad to hear that you liked it! Hopefully you and the team had a lot of fun playing the game together :D

Submitted(+1)

Really fun! The movement is just a biiit too slow for my taste, and sometimes enemies can spawn directly on you, so maybe you could indicate during the 3 2 1 GO part where they will be spawning so the player can get out of the way. I had a really nice time with this though, great job!

Developer(+1)

Thank you so much for playing! To fix the problem with the enemies spawning on you, I could add a little spawning animation that would play to indicate where the enemies spawn. Would that be a good fix? And the movement being a bit slow was intentional, because one of the upgrades you can get after each wave is upgrading the tank’s speed. However, it seems that I might’ve made it too slow, so whoops, haha. Anyways, glad to hear that you enjoyed the game!

Submitted(+1)

Yeah, I think that would be a good fix, but obviously these are all just my opinion! Keep up the great work!

Developer

thank you! And I’ll try my best! ^^”

Submitted(+1)

This is actually really fun! plus the music makes you feel like a real bad@ss while driving the tank.

The powers are really intuitive and the camera effect following the mouse while aiming makes it feel really polished.

Sometimes the enemy tanks go under the obstacles, don't know if that's intended.

Great game~

Developer

Yeah, the enemies going under the obstacles was not intentional. I’ve tried to fix it, but the AI would start doing weird stuff when colliding with the walls. While it was unintentional, let’s just pretend that the tanks just use the walls as a way to take cover, lol. Other than that, thank you so much for playing and I’m glad to hear that you liked it!