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A jam submission

Finding NeonView game page

Neon Platformer game made for Amaze Me Game Jam
Submitted by danielsodium — 45 minutes, 2 seconds before the deadline
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Finding Neon's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#1062.6813.222
Visuals#1392.2192.667
Fun#1491.9412.333

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

The dialogue was good, but by gosh it was hard! I couldn't get past the yellow stage with the bounce from the platform across the gap with the spikes. I kept landing on the slope which didn't let me bounce I guess? I think this is a classic case of the dev playing the game so many times that it becomes easy muscle memory for them, hahaha =P The bounce mechanic felt very unforgiving and just pulling off a good bounce alone felt difficult, let alone then controlling the character as they flew through the air. Having said that, making a bounce certainly felt rewarding and it was a good mechanic, just maybe needed some coyote time and perhaps having the gravity not be so intense so there was a little more time to think as you were trying to navigate the world.

The graphics were simple but effective and had a lot of juice to them which was great. And I've been waiting for some form of "a noble gas can't react" joke the entire jam, and this is the first entry I've played that's done it!

Good job, but with the difficulty spike it's hard to comment on much else as I don't feel like I got to experience the game properly.

Submitted

I love the look & the concept. It was a bit too difficult too fast for me, could've used more check-points (unless you intentionally made it that way, in which case it's just too hard for me). Nice work nonetheless!

Submitted

I can't figure out what the second instruction means. Why do I have to press "down" / "S"? So I just fall straight down and die on the spikes. First level should introduce the mechanics with a less dangerous playground before going straight to skill tests!

Developer

It was meant to tell players to hold it down to bounce, but I get that it was unclear, thanks.

Submitted

Nice humor in this game^^ Controls where a bit hard sometimes. I didn't manage to get very far but the dialogue was hilarious :D