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A jam submission

Neon Arena - Jam EditionView game page

This is a turn-based arena battle with controlled placement of waves of enemies and obstacles.
Submitted by E1e5en — 1 day, 7 hours before the deadline
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Neon Arena - Jam Edition's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#383.6183.618
Theme#832.8822.882
Visuals#833.2943.294

Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 7 to 1 of 27 · Previous page · First page
Submitted(+1)

Hey, very cool game, it took me some time to grasp the gameplay loop but after 3 turns I was on it. I understand it is a prototype but it has a very solid base for a full release. And if you do it, I think rewarding more skilled players would be great. IDK, maybe creating bonuses, such as 3 diamonds per "level" or something. Cheers!

Developer

Thank you for your feedback! I am glad that we figured it out and you liked the game! =)

I'll write myself about the reward. Cheers!

Submitted(+1)

Neat game play. 11-15 data packets before you can get to an entry point felt like kind of a lot right off the bat. I would have liked to have seen there be multiple levels with the difficulty ramping up as you went. Maybe defeating enemies could build up points towards generating extra data packet to reward clever strategy with faster level clears or something.

Developer (1 edit) (+1)

Thanks for playing and reviewing!

I worked on the project for about 10-11 days and this is my first project on this engine(I bought a Mobile license, but I didn’t have time to try it). I didn’t have time to make several levels (so I made 2 game modes), didn’t have time to do normal training, and didn’t have time to add another type of opponents.

The complexity increases with the increase in processed data packets, more precisely, the likelihood of more opponents at a time, etc.

In general, there is a lot of work, but at the moment the result is this. Thanks again for playing! =)

Submitted(+1)

This is refreshingly innovative! The premise is simple but has depth and it's elegant in it's design. I would encourage you to keep working on this after the jam!

Developer

Thank you for playing and for your feedback! =)

I plan to develop a project, I have a lot of ideas for development.

(+1)

Gave the Android version a go!

Wow! - This is an interesting idea, and a thought-provoking strategy game, obviously a lot of hard work gone into it too....

Well done!

Developer(+1)

Thanks for playing! Thank you for your feedback! =)

I'm glad you liked it and found it interesting.

Submitted(+2)

Super cool strategy system. It would have been neat to see strange setups and more enemy types and whatnot, but it was super cool regardless.

Developer(+2)

Thanks for playing! Thank you for your feedback! =)

You can really add a lot of different things to the game, and I plan (at least hopefully) to develop the project.

Submitted(+2)

Very fun, the tutorial was very taunting with too much text, ideally, it would be nice if the mechanics were taught with some small levels.

I did manage to learn through trial and error, great job on the idea.

Developer(+1)

Thank you for your feedback! Thanks for playing! =)

I will work on training until it turned out like this.

Submitted(+2)

I think game is difficult in first time play. Fewer text will make the game better. Background look cool, can change between 2 types. Anyways, it's fun, clap clap.

Developer(+1)

Thank you very much for your feedback! =)

The text, unfortunately, is needed, I don't have time to do simple training. The game itself is simple in meaning (as it seems to me), if you understand what is happening.

Submitted(+1)

like me, an asian. it take me alot of time to understand what it's say. it's too long

Developer

Can you then clarify: as a result, you figured out the game or did it remain a mystery?

Submitted(+1)

yup, i figured out the game

Viewing comments 7 to 1 of 27 · Previous page · First page