Game looks cool but it's a shame that you can't play against AI. Also 2.2 GB file size is kind of.....excessive maybe. There are only a board and a few chess pieces after all. UE5 is really crazy! In any case i appreciate your work and wish you good luck on your future projects
Play game
HEXACHESS's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #8 | 3.727 | 3.727 |
Overall | #18 | 3.091 | 3.091 |
Originality | #19 | 3.000 | 3.000 |
Fun | #20 | 2.545 | 2.545 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you implement AI in your game?
Wrote a random AI move picker and also MinMax algo, but sadly wasn't able to optimize it. Then realized I locked myself out of editing the submission by joining Epic MegaJam with this game too (and it got locked some hours earlier), so in the submitted version there's no AI at all. Sorry ^^;
If Generative AI tools were employed, how did you use them in your game?
N/A
What game engine is your game built in?
Unreal
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