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A jam submission

GenokidsView game page

A game about MOTIVATION.
Submitted by Nuke Fist (@nukefist) — 2 days, 14 hours before the deadline
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Genokids's itch.io page

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Comments

Submitted

The "tower" enemies seems to be a bit of chore to fight against - you can defeat one before it starts shooting, but if there is a lot going on around then you end up hiding behind that bus and waiting them out while you defeat the mooks and if you screw up a block or dodge then you get more blasts for good measure.

Maybe make their "charge" shorter, but with single shots? That could make a constant, but not overwhelming pressure upon player. Maybe add the possibility to interrupt it by attacking it.


Besides that, it's a fun game.

(+1)

Great demo, good luck on the KS

Developer

Really thank you

(+1)

Looks amazing and plays really nicely, the only nitpick i would say is the camera not following the "locked" target but for the rest I was enjoying my time with the demo, good luck for the kickstarter campaign!

Developer

You mean when the target is yellow (soft lock) or are you using keyboard+mouse?

Thank you a lot!

(1 edit)

I'm using the gamepad but I couldn't figure out how to make properly work so I've used Big picture to simulate Keyboard+mouse input, and I meant the blue target (the one that appear after pressing "lock")

Submitted(+1)

"I want that to get funded" 

-My brother when I clicked on this page. 

Developer

I agree with your brother, a lot UwU

Thank you