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Can't tell if pressing shift makes you ran faster instantaneously or after the FOV animation ends.
Would play an FPS
Not a fan of the cover atm
I played this demo!
-Default sensitivity is super low, I have to move my mouse literally across my whole desk to make the character turn around.
-Cover wasn't working in any meaningful fashion.
-Jump happens whenever you hold the button down instead of on every press.
-The fixed jump height isn't enough to get over a bunch of the boxes but you can hold jump to trigger a glitchy double jump to get over it.
-Kinda weird to still see the reticle when you're in the iron sights mode or whatever.
-On that note, kinda wierd to have iron sights at all with how accurate the reticle is.
-The FOV change or whatever on sprinting looks super weird.
Pretty barebones still, but you could do something cool with this. Keep it up!
I enjoyed the 1st/3rd person hybrid system in R6V, so its nice to see someone else giving it a stab. Only suggestion I have is maybe make pulling away from cover a bit faster. Feels a tinge too 'sticky' right now, though its nothing major.