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A jam submission

Bone OblitumView game page

A 2d topdown action adventure set in world of bones and sorcery
Submitted by Siltocyn (@dev_strato) — 1 day, 1 hour before the deadline
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real cool game, ive only had a few issues with it

ive had a few troubles figuring out whether some or the floors are higher or lower, like in this screen where i thought the floor to the right was higher and didnt realize i could just drop down

and here where these stairs didnt work the first time i found them, they only worked properly when i entered the room from the right door


Definitely like the jumping mechanics, but I feel like the threshold to fall into pits is a bit unforgiving, I fell into those way more than I got hit by enemies.


Cool game. I enjoyed it. But I think I softlocked the game.


Very cool game, basically everything i want my game to be.

i noticed 2 bugs.

One was walking into a wall and holding down another direction (for example holding left and then holding down to walk down+left) would continue to play the push animation despite not facing the wall.

Another was, if you jump from up on top of this ledge and land in between a hole tile and a floor tile you can actually get here earlier than you should ( not that it really does anything)


Couldn't agree more! Very nicely done.


That is really cool game, looks very polish and professional.


Very enjoyable for a demo. Was a bit challenging at times but never got out of hand. Can't wait to see more!