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Simple and fun! I like how you paced the levels introducing one element at a time. They get a little frustrating in the yellow zone, when you introduce the double screen levels. The problem is they are presented along with the mines, wich break the flow of the game and make those sections feel extra long and repetitive. I feel they would be used better in those fast spike-dodging sections where levels last only a couple of seconds anyway. Having to wait for the mines to explode, and then dying on another mine you didn't see because it was just behind the door feels cheap. Overall, It's a really great game. Keep it up!
I played on a keyboard and had decent time, I never felt that I didnt have control over the character. My biggest gripe is multi-screen levels. I guess just after a point I get used to there being a checkpoint after each screen and redoing something I already have completed feels like an annoyance.Especially in the mine levels it kinda feels bullshit when there are deathtraps just past the room transitions. Real nice, though I have to say i kinda miss the torpedoes though.
I played this one before outside DD and it's one of my favorites, I finished all chapters and feel like I could play it forever as long as you throw more levels at me.
I do have a few nitpicks and suggestions though.
- I like the controls. they feel pretty good.
- You keep introducing new mechanics which is great.
For the record I stopped playing a couple levels after you introduce the key card mechanic so not very long. I don't want to go all idea-guy on you but I think that the actual look of the levels should have more variety. For example a game like super meat boy has a variety of visual environments that I think add a lot to your game. Also, I know I didn't play to the end but I think it would be cool if Konrad eventually escapes the facility and you can add more open levels in an outside zone. Maybe visuals of scientists working on stuff in the background/areas in black to give more atmosphere.
I guess what I'm trying to say is that the game just needs more character and then it will be pretty good.