Left feedback here, look for your game: http://pastebin.com/EEqbs3Wa
Rough but with a lot that just needs polish, excited for more!
Thanks everyone for the feedback! I will make sure to incorporate everything mentioned here for the next demo day.
Played a couple minutes, but my left control and left alt don't work so I couldn't punch anyone. Immediate feedback, I'd expect to navigate the menus with arrows rather than WASD, there seemed to be framerate drops when an alert first happened, moving slower when going diagonally didn't feel right, sound effects would be nice and are pretty crucial for stealth games. I'd expect to be able to close the inventory using the same key to open it. Some places when moving along the walls seemed to get caught.. but aside from the negatives, patrolling AI, alert states, security cameras, pretty good fundamentals dude! On one hand I think the doors should have to be opened with E, but on the other hand I was surprised when one automatically opened when I was trying to be sneaky, so maybe guards could react to you accidentally triggering a door sensor. Hope you keep working on it and posting progress!
It is supposed to be a stealth game, but I have no idea how to sneak past the guards.
I just punched the living sh*t out of everyone in your game. Pretty good stealth game.
The only thing I didn't like that much: controls are a bit uncomfy maybe JKL are better options for punching, dragging and other stuff.
Keep it up!
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