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Pathway to Rome [PROTOTYPE]'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Technical | #6 | 3.444 | 3.444 |
Graphics & Animation | #6 | 3.667 | 3.667 |
Overall | #11 | 3.259 | 3.259 |
Focus & Theme | #11 | 3.444 | 3.444 |
Music & Sound | #12 | 3.111 | 3.111 |
X Factor | #13 | 2.889 | 2.889 |
Fun & Design | #14 | 3.000 | 3.000 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you credit all assets in-game (including your own) as required by the rules?
Not in-game but on the game page
What "8-Bit" restrictions did you use?
The minimum relaxed limitations
Team Size
Pair (2)
Will you continue work on the game after the jam?
Yes - fun side project
How does your game apply the theme, Ancient History? (optional)
We decided to set the timeline of the game in ancient rome
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Comments
Very cool and very ambitious. Everything worked well together and made for a great experience. My only issue was sometimes the NPCs would struggle with pathing. Overall, very fun game!
Incredibly ambitious game! The graphics and audio are great, but as others have flagged the amount of depth here would benefit greatly from an in-game tutorial. Thanks for making and sharing your game!
Seems like a fun game but why does it take so long time to generate the game map and why is there no indication of what is goin on? Anyway, the main problem is the lack of explanaitions. Looking forward to a tutorial. Good job!
Very complex game for the time we had. And looks great!
the depth of this game is inedible for a game jam..