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A jam submission

Pathway to Rome [PROTOTYPE]View game page

An 8-bit city builder set in Ancient Rome. Made for the 8-Bit Game Jam
Submitted by Emerald, ShadeLocke — 7 minutes before the deadline
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Pathway to Rome [PROTOTYPE]'s itch.io page

Results

CriteriaRankScore*Raw Score
Technical#63.4443.444
Graphics & Animation#63.6673.667
Overall#113.2593.259
Focus & Theme#113.4443.444
Music & Sound#123.1113.111
X Factor#132.8892.889
Fun & Design#143.0003.000

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you credit all assets in-game (including your own) as required by the rules?

Not in-game but on the game page

What "8-Bit" restrictions did you use?

The minimum relaxed limitations

Team Size

Pair (2)

Will you continue work on the game after the jam?

Yes - fun side project

How does your game apply the theme, Ancient History? (optional)
We decided to set the timeline of the game in ancient rome

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Comments

Submitted

Very cool and very ambitious. Everything worked well together and made for a great experience. My only issue was sometimes the NPCs would struggle with pathing.  Overall, very fun game!

Submitted

Incredibly ambitious game! The graphics and audio are great, but as others have flagged the amount of depth here would benefit greatly from an in-game tutorial. Thanks for making and sharing your game!

Submitted

Seems like a fun game but why does it take so long time to generate the game map and why is there no indication of what is goin on? Anyway, the main problem is the lack of explanaitions. Looking forward to a tutorial. Good job!

Submitted

Very complex game for the time we had. And looks great!

Submitted

the depth of this game is inedible for a game jam..