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Progressive Engineering's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Focus & Theme | #15 | 3.064 | 3.250 |
X Factor | #21 | 1.768 | 1.875 |
Fun & Design | #22 | 1.886 | 2.000 |
Overall | #22 | 1.964 | 2.083 |
Technical | #22 | 2.003 | 2.125 |
Graphics & Animation | #24 | 2.003 | 2.125 |
Music & Sound | #27 | 1.061 | 1.125 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you credit all assets in-game (including your own) as required by the rules?
Not in-game but on the game page
What "8-Bit" restrictions did you use?
The minimum relaxed limitations
Team Size
Solo (1)
Will you continue work on the game after the jam?
No - only made for the jam
How does your game apply the theme, Ancient History? (optional)
[Discovery of writing and ancient technology] A scholar of writing decyphers hieroglyps containing schemas so the engineer can understand technologies he still doesn't know, such as roller and pulley
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Comments
I built the Sphinx!
Nice short game, I think a little music and a few sound effects would have added a lot.
Neat concept, but I wasn't able to pass the second mini game. My Z finger hurts lol. Thanks for making and sharing your game!
My arm still hurts from spamming the z key, I had a lot of fun tho. Great job!
Honestly, I don't understand what to do, but it looks fun building stuff in ancient Egypt.
Really great job not only keeping to the theme but tightly integrating it into the gameplay!