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A jam submission

Oil BarrensView game page

It's time to oil up
Submitted by cornfab (@cornfab) — 10 hours, 35 minutes before the deadline
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Oil Barrens's itch.io page

Results

CriteriaRankScore*Raw Score
Roguelikeness#863.0003.000
Overall#1311.6671.667

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Successful or Incomplete?

Success

Did development of the game take place during the 7DRL Challenge week?

Yes

Is your game a roguelike?

Yes

Turn-based

Yes

Roguelike Elements
The levels are procedurally generated; permadeath

Screenshots

Yes

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Comments

Submitted

Is there a way to kill the enemies? So far it seems like they latch on to me and I have to dodge their swords every turn?

Developer

Yeah, sorry it’s confusing. You’re supposed to hit space and then move the target over an enemy to shoot at it

Submitted(+1)

Pros:

  • Nice procedural generation. Felt like there was plenty of variety between levels.
  • I really liked the combat mechanic you added. Adds a new layer of depth to the game and has lots of potential for doing cool stuff.
  • Very Rogue Like
  • Good choice of art style. Fits the game well.


Improvements:

  • Needs music or background ambience sound.
  • I found the use of [X] to go down strange. It would be good to allow for the [S] key to be used.
  • The choice of combat mechanic is good. However, it could do with more fleshing out (multiple swords, move in different patterns, etc.)


Bugs:

  • Enemy got stuck in my character at one point.


Overall, a good attempt. Congrats on submitting a game!

Developer

Thank you so much for the detailed feedback! I really appreciate it

I found the use of [X] to go down strange. It would be good to allow for the [S] key to be used.

I agree completely, I started with it because it was what I remembered a lot of games using last year, and I kept leaving this exact feedback (to make it an option) but I ran out of time. This year all the games I’ve played are using [S] :)