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Any suggestions on where to start?

A topic by DrManatee created Feb 22, 2021 Views: 348 Replies: 4
Viewing posts 1 to 3
(2 edits)

Hi everyone, I've always been interested in roguelikes and enjoy playing them but have never made one and don't have any experience in procedural generation. 

I'd like to join this jam if I don't end up being busy the week it's happening, so I'd like to learn up on how rogue likes are made!

Anyone here have any videos or tutorials that helped them a lot on their journey they'd like to share? Thanks!


(I use Godot if that matters)

Jam JudgeSubmitted(+2)

Hi! I'm not a Godot fan, but there are infinite soruces/articles/examples/blog posts that talks about roguelikes and their algorithm.

Look here: https://www.reddit.com/r/roguelikedev/ which has a link to this tutorial on Godot: https://github.com/Bozar/GodotRoguelikeTutorial/wiki

Or there: http://roguebasin.com/index.php?title=Articles which is a super good start to learn about roguelikes genre and algorithms without focusing on languages/tool/engine

Or over there: https://forums.roguetemple.com/

thanks for the links! I'll check them out later

(1 edit)

Here’s a tutorial for creating a broughlike that touches on a lot of features that also occur in traditional roguelikes like movement, pathfinding, basic level generation: https://nluqo.github.io/broughlike-tutorial/

awesome, thank you!