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Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback is anonymous and shown in a random order.
What a fun to play experience. The game feels complete and polished with different areas to explore and a punishing final level (which might be a bit too hard, I haven't beaten it yet). The aesthetics are cohesive and the UI really simple to understand and the game play as simple as a card game can get. I would have really missed out on this fun title had I not played it. The scope is what I've come to expect from a 7DRL. While not a classic roguelike the game is definitely a roguelike-like! I really had a ball with this and I hope you polish it up even more and publish it.
Oh, my... This one is good, for real. Not sure if it can be called true roguelike, but damn... It's addictive. Sometimes random is a bit unfair , but still it manages to scratch that itch of "one more time, I know I can do it, I'll get lucky!". The only complain is that I found additional characters somewhat lacking. They do not have unique traits. As a result, if you played long enough with the first character, other characters are kind of do not bring anything new to the table. But that's minor. We are talking about 7drl after all. And for a 7drl is damn impressive! I could bring up a bit of nitpicking, but don't want to. Good game.
Well polished, balanced and visually great. It's quite light on the roguelike department but doesn't stray too far from it. The balance seems spot on, but the decision making is pretty easy to make most of the time which is the only thing I would love to see improved on, especially since it's just very solid in every other aspect.
Successful or Incomplete?
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