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A jam submission

WIS-379View game page

Exploration Game
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Play Exploration Game

WIS-379's page

Team Name
Cosine Interactive

Gameplay Instructions
Steps :

1) Download the Rar files fromthe link

2) Extract it

3) Play!


Player :

Forward/Backward : W/S

Right/Left : A/D

Torch : L

Dart : Left mouse Button ( To sedate the attacking wolves)

Interact : E

Sprint : Shift

Jump : Space Bar

Journal : Tab

Collect the trash from the city and clear them. On clearing the trash WIS 379 adds his remarks to his journal open the journal using TAB and decode his language to understand more about the place.

Link to Gameplay Footage

What platform is your game built for?


List any content that was created before the jam that was included in the final submission.
All 3D assets except the car.

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No doubt that this game is overall looking really great. But in the city there is some dimensions issues, and I felt like a small mouse walking around in a city with gigantic buildings.  

The car you have made is looking really cool. Driving the car is the is nearly impossible. 

The overall atmosphere in this game is interesting, but it do also feels super empty. 

For me I would personally have preferred some more gameplay, and a bit less focus on visual part of the game.

Overall and okay jam game.


Hehe, first of all thankyou ! for taking the time. I wasnt able to debug and solve all the issues. It was indeed rushed. The car was supposed to work like a close companion. It can sense the player getting hurt and scream. I really had a lot of ideas to be implemented. But at the end of the day I wasnt able to fully implement anything.

Submitted (1 edit) (+1)

I played it. I think it definitely has potential and graphics are gorgeous, AAA kind. After playing it, I was curious enough to download Midst of Lost and Temporary Space.

The three of them show your environmental artist skills and the cleaver use of assets (specially Epic's free assets). I think you guys should team up with a great Game Designer and a Programmer to fill the gaps that your gorgeous games have.

Keep up the good work.


Thank you so much for taking the time to play my game. It really meant a lot! :) Keeps my motivations up!


Don't miss the point that having beautiful games without a proper game design is more a tech demo than a game. 

I think you guys should compensate your team introducing a level designer/game designer. 

I honestly like your environment skills.