Play game
Escaping Harvest's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #1 | 4.000 | 4.000 |
Creativity | #1 | 4.000 | 4.000 |
Overall | #1 | 3.867 | 3.867 |
Story | #1 | 4.333 | 4.333 |
Theme | #2 | 3.667 | 3.667 |
Presentation | #2 | 3.333 | 3.333 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you choose to implement the Theme: Harvest in your game?
From the point of the harvested.
This game is an RPG Maker retelling of the children's classic, Hansel and Gretel.
As the story goes, the siblings were captured by a witch in the woods, and Hansel was kept caged as fattened livestock. When harvest day finally came for him, it is up to Gretel to find a way to save her brother and herself.
Did you implement any of the optional Bonus Challenges, and if so, which ones?
None
Leave a comment
Log in with itch.io to leave a comment.
Comments
Nice and cool side story :D
I like the jstyle of puzzles and i'm pretty sure with more time you could work on the graphics to make it fit all over the game.
Nice you had time to finish it and upload in time.
Keep on working!!!
This was a pretty nice short gamejam game. Pretty much a short "adventure game" retelling for a classic fairy tale that didn't take itself seriously with all the memes and popculture references. The title screen should really have some music, and the different art styles of tiles and character sprites kinda clash, which will annoy some people, but imo, it's fine. Especially for a short gamejam game.
Good job for 16 days of development :)
Thank you so much for the feedback and hosting the jam! We finally got the push to study RPG Maker. :)
Thank you for hosting the game jam!