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A jam submission

Nevin Fucking Dies (The Game)View game page

Submitted by JamSnack (@JamSnack_) — 1 minute, 5 seconds before the deadline
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Nevin Fucking Dies (The Game)'s page


CriteriaRankScore*Raw Score
Enjoyment (Did you have fun playing?)#73.6673.667
Coherency (Overall - does it all fit together nicely?)#133.7503.750
Stability (Any bugs/crashes?)#243.1673.167
Theme (How is their interpretation of the theme?)#262.5832.583

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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The flying enemies were cool. I liked their stop/start movement, gave you time to make a mad dash for it (and then die anyway... :D)

Also - check out how big the game is when I don't full screen it. Quite amusing haha, makes it feel like a precision platformer :D


Actually quite an enjoyable experience. I had a lot of fun despite the absence of coyote time and key buffering which made the platforming feel really brutal at times. Strangely enough I found the third level significantly easier than the second level. The music is some of the best that I have heard so far but I couldn't exactly tell where the theme was apart from the fact that it was a Mario-esque platformer. Anyway, great job!


My basic idea was to add some interesting enemy types to Super Mario Bros. As you can see, all I was able to replicate was the jump-on-head mechanic; the fish enemy was my take on an interesting, yet simple enemy design.
Really glad you enjoyed playing it! Thanks for the feedback :)


Crashes at the end :c

What was this a twist on? I'm afraid I'm not recognizing it.

Developer (1 edit)

I tried to twist Super Mario Bros., but didn't really have any time to make it legible.
Also the crash is when Nevin dies


I really liked the AI on the flying dudes


the bass boosted death lmao