not bad), continue create new mechanics in feauture for most interested for this story!
Play game
House of Shades's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #33 | 4.308 | 4.308 |
Music | #126 | 3.308 | 3.308 |
Overall | #147 | 3.564 | 3.564 |
Originality | #207 | 3.308 | 3.308 |
Is the graphics 1 bit? | #208 | 4.538 | 4.538 |
Gameplay | #246 | 2.846 | 2.846 |
Art | #249 | 3.077 | 3.077 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Write down what effects you used.
I used thin lightrays that create the dithering effect
Comments
Nice little game, with more levels, kinds of enemies and obstacles, it can become a great game!
Really like the concept, and the art is really nice too. Wish it was a little longer, but really nice job!
pretty neat concept, feel like you can put relic closer, as you will get killed quite abit before you unlock shooting. but with decent music and jumpscare who know this can be an good horror game.
This game is good. Need to be polished, like I can go out of bounds, after some time I can't move anymore. In resume, a simple and good experience :)
Pretty cool game, this is awesome! My only suggestion would be to make the light source aim in a set direction based on where the mouse last pointed (or something like that). Having the light always target the mouse's location makes it hard to control when moving around.
Edit: my bad it works great, my game size was too small so it made it hard to control. Good job!
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