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Shadows of the Bloom's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Is the graphics 1 bit? | #1 | 5.000 | 5.000 |
Theme | #54 | 4.000 | 4.000 |
Gameplay | #70 | 3.429 | 3.429 |
Overall | #91 | 3.679 | 3.679 |
Originality | #126 | 3.500 | 3.500 |
Art | #135 | 3.357 | 3.357 |
Music | #167 | 2.786 | 2.786 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I'm panickin... The gameplay is fun but let me clicking frantically on the screen to fire the next shot. Perhaps a indication for cooldown of the manual shots or the trajectory could improve the overall feel of control while fending of the monsters.
I like the theme on this one, a bit more modern or futuristic even. I wish the bullets would fire faster right away because, for the first few waves I felt like I beat the wave just by tanking the hits and not really because I was doing a good job at killing the enemies.
Otherwise, interesting game!
Very nice tower defense! I liked the difficulty progression and the upgrade system. Good job!
Very creative! I thought that it would be great but It was amazing! Nice job!
Neat! The new upgrades making the tower taller is really fun. I wish I could see farther down the screen at once though
Victory! A neverending barrage of killer robots and explosives sure pack a punch
I liked how upgrades visually impacted the tower. I think that when enemies get too close it might be a little too difficult to hit them, even when firing straight up as recommended.
Fun to play! What more do you need
Very cool game. Especially like the development of our artillery installation. For some reason I was reminded of evangelion, sorry.