Had a lot of fun with this one, got to floor 40 before I realized it was going to be endless and felt I had pretty much seen everything by that point so I stopped there.
The cover art is great too!
Play game
Undeadgeon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun Factor: How enjoyable and engaging is the game? Is it fun to play? 🎉 | #4 | 3.316 | 3.316 |
Creativity: How unique and creative is the game design and concept? | #17 | 2.895 | 2.895 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Play Link
https://haioner.itch.io/undeadgeon
Comments
This is a really really good rogue like game with a lot coming from it, so many options and so many paths to go from, to the point where I feel this game might actually win this jam. but we will see.
my only complaint is for better music.
Really good work, well polished wih good graphics and good audio, difficulty increasing smoothly...
Well done !
Everything works very smoothly. The gameplay is very satisfying. None of the zombies got stuck and navigated fine. Maps were nicely laid out. The clown merchant was a nice touch.
It's a strong entry.
Some considerations:
- You have to clear the area before proceeding, which is good but perhaps consider a barrier like a door that opens rather than the player just stopping mid-air.
- Ditch the footstep sound effect as it gets too repetitive. I liked the voiced sound effects. Perhaps you could randomly add some more of those instead.
- I get making the area dark, but consider providing a map so you can navigate better.
- To increase tension, remove the head shot kills and provide less ammo. Also, make reloading take longer. It feels more like an action game rather than a horror. But that conflicts with the low light aesthetic more common in tense horrors. A shotgun or axe would have been better than a machine gun for tension, for example. If you want a more action game, then it would be better to improve visibility.
The aesthetics surprised me. Absorbing visuals and audio.
Well-thought-out theme, and a nice UI. Mechanics were simple but very stable.
Visual effects and lighting were really great.
And you also added four characters. Game is practically endless which is cool too.
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