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🔥 The most powerful 2D lighting + shadows system available. [for Pixel-art + HD games!]
Realtime HQ volumetric fog
Light, shadow and sparkles for RPGs!
Add fragment shader point lights to your 3D GMS2 projects
3D Lighting Shaders for GameMaker Studio 2
A new lighting plugin for RPG Maker MZ with a focus on additive light, performance and customization
GameMaker:Studio Extension, shader based dynamic lighting.
A fully-featured 3D drawing system for GameMaker!
Real-time 3D shadow shaders for GameMaker
The ultimate collection of PBR shaders, subgraphs, and helpers for URP
Plug-and-play real-time lighting, dynamic shadows, and bloom shaders for your GameMaker projects.
Lighting used in Daniel Linssen's RogueLight. Make in Gamemaker Studio 1.4.
3D Cel Shaders for GameMaker Studio
Kick-start your Unity scenes with instant atmosphere!
Persistent time, dynamic worlds, seamless aging.
Technical demo of 2D GI shader implemented in Godot.
Crafted as a stylish New York inspired homestore set within a detailed urban streetscape.
2D Lights, shadows, enemy detection and fog of war in Unity
Mysterious night skybox for Unity — perfect for horror, fantasy, or cinematic games.
Created as a sprawling natural environment with detailed road networks and cinematic scenery
A luxurious estate built for stunning roleplay experiences
A destroyed post urban city map built for survival, roleplay, and combat scenarios
Built for high speed racing with a long detailed circuit and functional timing system
Designed as a premium island cafe environment with scenic terrain and multi area seating
Structured as a clean military airbase environment ready for roleplay or tactical scenarios
Easy day/night cycles for GameMaker!
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itch.io now on YouTube!