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Realtime HQ volumetric fog
Light, shadow and sparkles for RPGs!
Add fragment shader point lights to your 3D GMS2 projects
3D Lighting Shaders for GameMaker Studio 2
Lighting used in Daniel Linssen's RogueLight. Make in Gamemaker Studio 1.4.
GameMaker:Studio Extension, shader based dynamic lighting.
Calendar System, Day Night Cycles, and Ageable Objects with Scene Replacement for Godot 4 Games
This is a volumetric light function solution for your ue4 point/spot lights.
Technical demo of 2D GI shader implemented in Godot.
3D Cel Shaders for GameMaker Studio 2
Advanced Lighting System For GameMaker
2D Lights, shadows, enemy detection and fog of war in Unity
spell of lighting which u can use against the enemy in game.
Library for using Philips Hue with GameMaker projects now on YouTube!