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Third-person camera for Construct 3. Follows any object from behind using the built-in 3D Camera.
FSM for AI, player logic, and UI.
"AABB 3D collision detection for Construct 3. Detects collisions in full 3D space including the Z axis.
Scripts on js. Does not require the standard AI Copper Cube.
True 3D projectile movement for Construct 3. Gravity, bounce, pitch and native 3D Camera integration in one behavior.
Z-axis jump & ledge grab behavior for Construct 3. Jump on 3D shapes, climb ledges, with smooth landing support.
Help to execute simple AI behaviors.
The position objects relative to the size of the windows. Using Behavior: Anchor Ratio By Rex.Rainbow.
Computes a directional sprite index (4/6/8 dirs) based on player 3D position relative to NPC facing angle.
Reveals the map around the player using a Drawing Canvas. Supports multi-unit reveal, reset, and discovered area
Move any object along a full 3D waypoint. Supports smooth movement, loop modes, pitch, roll, and visual marker setup
Drop in first-person camera control in seconds. Just attach, name your 3D Camera, and play.
Physics-based Z elevation bounce for isometric and top-down games. Gravity, damping, solid and 3D Shape support.
Give your sprites a smooth, fading ghost trail. Drop it on any sprite, press play — no event sheet setup required
Grappling Hook Behavior for Construct 3. Swing, pull & slide down the rope with full physics.
Give your NPCs a real brain. Powered by AI models. Write their personality, talk via mic, and let AI do the rest.
Shoot a 3D laser beam from your camera with yaw, pitch, hit detection, endpoint tracking, and offset support.
Pick up and throw objects in 3D or 2D. Full 3D camera support, built-in gravity
Attract or repel nearby objects without a physics engine. Continuous or impulse force, add behavior and play
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