It's very refreshing to see a game which adopts a craft-like style to its environment and characters. Everything from the cardboard walls to the crayon candles made the experience exciting to explore.
The horror elements genuinely gave me a spook or two, and the dark and limited vision really aided with that.
Personally, I would've like to see another example of puzzle usage within this demo but overall I thoroughly enjoyed my experience with this one! I'm looking forward to future updates on the project and I'll definitely be picking up the full version upon release! <3
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