I gave it a try; it lost my interest after a bit.
Gameplay wise, what's to review? It's a dialogue-choice game. Safe and low-risk, yet safe and low-risk.
The writing is both the strongest and weakest point. The passive-aggressive dry humor is amusing, and one outcome I found makes sense - the outcome of attempting to use the shower curtain to your advantage in a fight- and one is oddly endearing, with the dinosaur imposter essentially ready to set out to reclaim pieces that the dislikable protagonist shattered his life into.
That being said, most the rest of the outcome I found- to be fair I didn't try for long so I might have missed something- are too unpredictable to feel fair or interesting. Failure comes from unexpected sources, and narration of these failures are discouragingly dismissive.
The protagonist is made dislikable, likely on purpose so it doesn't feel bad when something bad happens to him, but with the story being told in second person instead of third person, I feel like I'm being shoved into the shoes of this awful jerk who mistreated his girlfriend, overrates himself, and takes no to minimum responsibility for his own role in negative outcomes he causes.
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I give credit on taking your humorous idea and making an interactive presentation with it- that's more than I've ever done, at least yet- but with competing 1 and 0 projects on offer to compete, this doesn't feel rewarding enough to stick with.
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