A really short and concise pick-your-own-adventure style game. I think the lack of any graphic images works well as that gives the player the freedom to have a more "customized" mental image of the setting. The game shows which choices the player has already made and that is always a plus in this type of games, to make navigation and exploring easier. Checking all the routes is a nice way for the player to be able to fill in the details of what the Garden could really be and/or mean. Although there were a couple of choices that I personally didn't feel were a natural response to a given situation, it nonetheless led to an interesting result so I didn't have much of a problem with those. There are also some punctuation errors and phrasing that could be revised, but all in all I had a good time with this game.
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