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Katy133 rated Intimate, Infinite

Katy133 rated a game 4 years ago
A downloadable game for Windows, macOS, and Linux.

I was first attracted to this game by its art style and the game's description, which said it was inspired by The Garden of Forking Paths. I was already familiar with Jorge Luis Borges' short story, so I was very interested in playing this. After finishing the entire game, I think Intimate, Infinite is a very lovely adaptation of it.

I like how the game is never too explicit with what is happening; there is a lot of room for interpretation. The game doesn't hold your hand for the puzzles or the plot, which I appreciate. I was reminded of games like Tale of Tales' The Path (in terms of strong art direction) and the 1999 Uncle Albert's Magical Journal adventure game series (where figuring out what the puzzle is is part of the puzzle--yet it's still fun instead of frustrating).

The game uses brevity to its advantage. Each area helps to tell the game's overall story. A deeper, longer story is implied through the sets and snippets of dialogue text.

The Chess room I was a little confused by. I could move the chess pieces, by I could never get my opponent to move theirs. I feel like I might have missed something in that area. Though I still understand why that room was included: To show the two main characters' complex relationship before and after the game's ending. And I thought that that too was a good portrayal of Jorge Luis Borges' story. The difference between how the main menu looks before and after the game's ending was a nice touch as well.

The Road area seems the most important with regards to the game's theme of cause and effect and how choices effect multiple possible futures (which is very much the theme of The Garden of Forking Paths). I would have preferred it if the Road area did not autosave your previous choices (in the first playthrough, I had to reach a train within a certain amount of time. I escaped on time. In my next playthrough, I was not given that same countdown, and I would've liked to have known what would have happened had I not reached the train in time).

The Garden area has a bit of a design issue: Due to the placement of the camera, I could not clearly see the placement of the stairs and the railing to the left of the screen. This made one of the game's puzzles (the Garden area's first puzzle) unfairly challenging, as knowing the overall layout of the Garden is crucial to solving the puzzle. Replacing the camera somewhere else would solve this issue.

Overall, Intimate, Infinite is an artistically strong, interesting game with a very satisfying ending. I'm glad I played it.