This little system just fascinates me and I can't say why. The excentric style establishing the tone and a possible setting are a great inspiration for games to come and with combat not being it's own system, the design doesn't go too deep into OSR territory (which I'm personally not the biggest fan of). The system allows for a nice variety of different scenarios and is still easy enough to pick up and play almost instantly.
Little "complaint" would be the stark contrast of the heavy black text against the light white background, which makes the texts harder to read at times. But that's not really a huge problem and with the whole thing being short and snappy, it didn't really bother me that much.
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