For Quest games, it works wonders.... but buying it for PCVR is a big mistake. FidelityCAS & MSR barely changes anything, just the resulting image looks a tiny little bit sharper and that's it. Would even go as far to say that it's barely noticeable unless you're actively looking for it, all while making the already pretty steamy Q2 run even hotter. I play under the cable for the note with Meta Link on 80Hz / 90Hz depending on the game.
Didn't expect anything crazy but honestly I'm still disappointed as I've seen it be praised on subreddits (/r/virtualreality, /r/questgameoptimizer, /r/oculusquest) like it's a total game changer - turns out that no, it's not. It's a fancy filter that really works better standalone than in PCVR where it doesn't have as much direct access to data to make anything look better.
I've tested it with Beat Saber on Quest as standalone and yeah I can see the appeal for those who care about it but all my VR games are on PC and some aren't even on Meta so to give up half of my library just to enjoy this software to the fullest is not something I'm willing to do, not after spending a fortune on PCVR games.
I've bought it for the bold claims of it immensely improving clarity on videos and PCVR based on subreddit posts, no one really said anything clearly about PCVR but I had a feeling it was 'snake oil' and I suppose I was right and should've followed my gut. Videos aren't really impacted much either. I can't help it but feel duped even if software itself is amazing, feels like I've paid $10 for a sharpening filter that doesn't even change much. I suggest changing the PCVR section to be more factual and not over-promising too much, others may not notice it but I did and I'm disappointed. Sorry for the scathing review but that's how I feel about it, could've achieved the same with an ReShade preset for less than this.
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