The flawless visuals, satisfying among us-style tasks and gorgeous music truly had me feeling like I was scurrying up and down the clock. The Rat King delighted me, though its pacing felt rather cheeseable.
I think my main issue is that I never needed to worry about the time. I was always close enough to something that would replenish it that by the time I finished the game, I hadn't even encountered the visual effects that happen when you're running out of time.
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