It was a decent time killer but i do have some notes.
1. once i got every upgrade and got to the point of prestige it said "reset game ash upgrades are permanent" however there was never an ash recourse that i was getting even though i was burning stuff and there was no place or UI to spend this said ash.
2. The auto collectors kind of felt frustrating at times because for some reason it made the money counter go up faster if i cleared the screen from left to right rather than up and down, and the collectors would just throw the garbage I was currently moving off screen somewhere else
3. The upgrades felt like they weren't in a specific order or like you were working for something in particular, in my humble opinion it should probably be like a skill tree or something similar, like you are looking at specific upgrades for your bots instead of having an upgrade multiplier right after a garbage bag upgrade.
4. The character felt like it wasn't being upgraded as much as everything else kind of was. for example I was making more money per item but overall it still felt like I wasn't doing much myself, it would be cool for later in the game if you could just max out your character and throw trash off the screen pretty quickly.
overall the experience was not bad at all, it would just be cool to see a couple more features included.
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