(review of version 4.28 Alpha Demo)
I can see the vision, but I can't say that it's currently good... Movement is too slippery, jump is weirdly floaty, and because of those two points when you jump and attack (e.g, when trying to jump to a platform and kill the enemy on it) you can quite easily slide off platforms.
If this were exclusively an action game, this would be fine, but the level design focus a lot on platforming, so these control issues take quite a lot away from the game...
Also, the game feels quite stiff... Movement it kinda slow, and it even take some time to change directions, and any "special" action (ducking and crawling, getting up from crawling, climbing... heck, even attacking) has a small delay after
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