A retro-style game with "falling blocks you can rotate" gameplay inspired by tetris. Four different things fall: blocks, bombs, golden swords (points maximizers) and copper swords (points minimizers). The general strategy for gameplay is as follows: Stack blocks on one side of the screen, stack bombs on the other (but only in single rows, because too many bombs sharing adjacent squares causes them all to explode). Drop swords straight into the empty middle, because when they hit something they also explode. When your tower is of sufficient size, drop a golden sword on it to clear those blocks + reap maximum points. When you think you're accumulating too many bombs and are likely to misplace one/cause an accidental explosion, deliberately drop a copper sword on them. This will explode them but minimize the damage you take. There's no "how to play" page in-game, so I gleaned this from watching a bit of he developer's gameplay video.
The game is rather slow to get started, but like tetris, the speed picks up the longer you play. A weak point of this game is the generic RPG-maker background music.
Recommended for people who like aiming to beat their own high scores.
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