The plot and writing are absolutely fantastic; there were a few twists I absolutely didn't see coming, and I loved the political intrigue and trying to figure out what was going on. Story-wise, this was very very well-executed. The artwork is lovely. There's quite a lot of story here too - I'm a fast reader, and I ended up putting around 7hrs into a single route. Not sure how much is repeated from route to route yet, so I can't speak to replayability.
I don't personally love management games, but this one wasn't terrible - once I got the hang of it, it was actually kind of fun. I ignored the missions for the most part, but I liked the crafting aspect quite a lot, and I enjoyed seeing where the personal and classroom stats came into play. Stats-wise, it can be really tricky to figure out the first time around and people may find it frustrating - I went through a lot of save slots for this game trying to come up with the right balance of choices.
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