Visually speaking it was a treat! I was intrigued by the story and felt it had a suspenseful ending. The momentum from grinding was fun and there were some inventive puzzles. This concept has a lot of potential!
I felt the keyboard layout could have been more spaced out as my hands felt cramped while playing. This would really benefit with Xbox controller support (my tool of choice for platformers) but unfortunately not all the functions were mapped to it.
Some bugs I noticed:
-Sound effects were really quiet by default
-Fullscreening on Browser crashes the game (if this can't be fixed you can disable the function on itch's end)
-The player animations stay floating at times, mainly when using blocks near the switches
Overall, I enjoyed my time and I look forward to seeing what the team comes up with next!
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