[Not a glaze review]. For such short time between two games, Greener is the Grass is progressive jump. The "game mechanics" are consistent with the game's brevity and tone (i.e. running away from fears being a chase sequence, succumbing to terrors being a pointless fight, immersing in community being menial quests). I like the motifs of the game and how the ends heavily showcase not just the mentality of Kana, but also the player. Thanks for that. Better than Heaven's Feel/10.
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