It feels like drinking tea, forgotten for too long — earthy, familiar, biting, invigorating, and lingering
Sleepaway is an inventive, evocative game that captures the magic of camp through the misty lens of supernatural horror. It marries original game mechanics with familiar elements inspired by number of other indie ttrpgs into a GMless system that guides and focuses play to maintain narrative motion while allowing a lot of player freedom within that space.
This is also a physically beautiful game, with great layout and a lot of original art that complements the text well, helping establish the overall aesthetic and tone. The corkboard system for tracking the game also contributes hugely to the vibe and to physicalizing the camp in an abstract way.
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