The graphics and sound are pretty good, but that's where the positives end. The overworld is completely devoid of anything of interest, and dungeon designs are extremely simple. The character moves and attacks slowly, so navigating is a pain and enemies that would normally be cannon fodder now require more effort than they're worth. Most enemies are plain and none of them are innovative or unique. It feels like if some extra care was put into this it has some potential, but too many corners were cut on the final product.
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