I am slowly working my way through Robert Yang's games, and each one is feels like sitting down to a full feast. I can't quite put a name to how I felt at the end of this game, but the feeling was rich and full. There's a real nice sense of slowness in this one, lingering for a bit while knowing your time is short. I think it's something Yang does well in most of the games I've played so far, but it was really prominent while tracking down lost sheep. The twangy music & 2000s computer game artstyle helped make it nice and melancholic, and I adored the ending.
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