Super fun concept, brutal execution. The amount of micromanaging you need to do is impossible, there is no way to juggle your objectives between all the RNG factors against you.
Really wish there was a adaptive difficulty where my little dude can be faster and more controllable for I actually have a chance that isn't praying mid-setting up for a mission.
Otherwise a really nice game, just wish I was able to enjoy it more. Got stuck allot on project-N. Setting up for 8 mins just for bad RNG to dissolve plans isn't fun :(
PS: Making the mission to be preset wouldn't be the way either, maybe integrating some upgrades into the character starting out would make the things less harsh, its a bit silly not to have stablizers for any jetpack built in by default might I say.
PSS: The music is really nice.
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