Great little golf game. I like the idea of a golf roguelike a lot, the pickups and obstacles are neat, and the random generation is solid (though slightly glitchy in ways that don't matter... water overlapping land). Some of the enemies feel same-y (flamingo vs gator) or unfair (angry gator), but I think I still have more to learn about them as I play. The controls are quite good; it's nice being able to touch any object to get a description, and the floor pattern works great with aiming the ball... it's a clever little bit of design that makes the game feel much more fair at times.
I would give it five stars if there was some progression when you win a hole, perhaps with stats carrying over and new obstacles appearing each floor. It would be kinda neat to have an 18 hole floor course dungeon, for instance. Or endless, but with harder layouts each time and a tracker for highest floor reached?
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