I like the general concept of the game and enjoy the content... But it is very very grindy. Dozens of once-a-day conversations with the characters at work, with lots of save scumming to make sure I can actually talk to a character at lunch or give them a drug and have them actually eat it. And usually each update changes enough that saves from one version to the next aren't compatible so you have to grind through everything again if you don't want a broken game.
Fortunately for me I'm able to understand the code enough to generally fix any bugs due to uninitialized variables and bad conditionals and what not. But that's a slippery slope because I usually then start editing all of the random chance sections to be much more reliable, and for every action to generally progress faster, and then start cheating to have infinite buying power and even all of the drugs that aren't possible to buy yet.
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