C.E.J. Pacian’s games are super playable and fun. This game feels like it could be set in the same universe as “Superluminal Vagrant Twin.” Concise, evocative writing brings its baroque space-opera setting to vivid life. Like SVT, the gameplay is simple and regular to minimize guessing about what is possible. “Killing Machine” features a fun inventory-based approach to navigation, undo, and a multi-level hint system. It’s a very polished, tested game: I think of Pacian as the “AAA dev” of interactive fiction. Highly recommended!
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